学習環境
- Surface Go、タイプ カバー、ペン(端末)
- Windows 10 Pro (OS)
- Nebo(Windows アプリ)
- iPad Pro + Apple Pencil
- MyScript Nebo - MyScript(iPad アプリ(iOS))
- 参考書籍
解析入門 原書第3版 (S.ラング(著)、松坂 和夫(翻訳)、片山 孝次(翻訳)、岩波書店)の第3部(積分)、第13章(積分の応用)、6(確率)の練習問題6.を取り組んでみる。
定数 c を求める。
よって、確率密度関数は、
確率関数は、
求める確率は、
コード(Emacs)
Python 3
#!/usr/bin/env python3
from sympy import pprint, symbols, Integral, solve, sin, pi, Rational, plot
print('6.')
c, x = symbols('c, x')
f = c * (3 - 2 * x)
eq = Integral(f, (x, 0, 1)) - 1
cs = solve(eq.doit(), c)
for t in [eq, cs]:
pprint(t)
print()
fc = f.subs({c: cs[0]})
I = Integral(fc, (x, 0, Rational(1, 2)))
for t in [I, I.doit()]:
pprint(t)
print()
p = plot((fc, (x, -2, 0)),
(fc, (x, 0, Rational(1, 2))),
(fc, (x, Rational(1, 2), 1)),
(fc, (x, 1, 2)),
ylim=(-2, 2), legend=True, show=False)
colors = ['red', 'green', 'blue', 'red']
for i, color in enumerate(colors):
p[i].line_color = color
p.save('sample6.png')
入出力結果(Terminal, Jupyter(IPython))
$ ./sample6.py 6. 1 ⌠ ⎮ c⋅(-2⋅x + 3) dx - 1 ⌡ 0 [1/2] 1/2 ⌠ ⎮ (-x + 3/2) dx ⌡ 0 5/8 $
HTML5
<div id="graph0"></div> <pre id="output0"></pre> <label for="r0">r = </label> <input id="r0" type="number" min="0" value="1"> <label for="dx">dx = </label> <input id="dx" type="number" min="0" step="0.001" value="0.001"> <br> <label for="x1">x1 = </label> <input id="x1" type="number" value="-5"> <label for="x2">x2 = </label> <input id="x2" type="number" value="5"> <br> <label for="y1">y1 = </label> <input id="y1" type="number" value="-5"> <label for="y2">y2 = </label> <input id="y2" type="number" value="5"> <button id="draw0">draw</button> <button id="clear0">clear</button> <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/d3/4.2.6/d3.min.js" integrity="sha256-5idA201uSwHAROtCops7codXJ0vja+6wbBrZdQ6ETQc=" crossorigin="anonymous"></script> <script src="sample6.js"></script>
JavaScript
let div0 = document.querySelector('#graph0'),
pre0 = document.querySelector('#output0'),
width = 600,
height = 600,
padding = 50,
btn0 = document.querySelector('#draw0'),
btn1 = document.querySelector('#clear0'),
input_r = document.querySelector('#r0'),
input_dx = document.querySelector('#dx'),
input_x1 = document.querySelector('#x1'),
input_x2 = document.querySelector('#x2'),
input_y1 = document.querySelector('#y1'),
input_y2 = document.querySelector('#y2'),
inputs = [input_r, input_dx, input_x1, input_x2, input_y1, input_y2],
p = (x) => pre0.textContent += x + '\n';
let fns = [[x => 1 / 2 * (3 - 2 * x), 'red']];
let draw = () => {
pre0.textContent = '';
let r = parseFloat(input_r.value),
dx = parseFloat(input_dx.value),
x1 = parseFloat(input_x1.value),
x2 = parseFloat(input_x2.value),
y1 = parseFloat(input_y1.value),
y2 = parseFloat(input_y2.value);
if (r === 0 || dx === 0 || x1 > x2 || y1 > y2) {
return;
}
let points = [],
lines = [[0, y1, 0, y2, 'green'],
[1 / 2, y1, 1 / 2, y2, 'blue'],
[1, y1, 1, y2, 'brown']];
fns
.forEach((o) => {
let [f, color] = o;
for (let x = x1; x <= x2; x += dx) {
let y = f(x);
points.push([x, y, color]);
}
});
let xscale = d3.scaleLinear()
.domain([x1, x2])
.range([padding, width - padding]);
let yscale = d3.scaleLinear()
.domain([y1, y2])
.range([height - padding, padding]);
let xaxis = d3.axisBottom().scale(xscale);
let yaxis = d3.axisLeft().scale(yscale);
div0.innerHTML = '';
let svg = d3.select('#graph0')
.append('svg')
.attr('width', width)
.attr('height', height);
svg.selectAll('line')
.data([[x1, 0, x2, 0], [0, y1, 0, y2]].concat(lines))
.enter()
.append('line')
.attr('x1', (d) => xscale(d[0]))
.attr('y1', (d) => yscale(d[1]))
.attr('x2', (d) => xscale(d[2]))
.attr('y2', (d) => yscale(d[3]))
.attr('stroke', (d) => d[4] || 'black');
svg.selectAll('circle')
.data(points)
.enter()
.append('circle')
.attr('cx', (d) => xscale(d[0]))
.attr('cy', (d) => yscale(d[1]))
.attr('r', r)
.attr('fill', (d) => d[2] || 'green');
svg.append('g')
.attr('transform', `translate(0, ${height - padding})`)
.call(xaxis);
svg.append('g')
.attr('transform', `translate(${padding}, 0)`)
.call(yaxis);
[fns].forEach((fs) => p(fs.join('\n')));
};
inputs.forEach((input) => input.onchange = draw);
btn0.onclick = draw;
btn1.onclick = () => pre0.textContent = '';
draw();
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