開発環境
- OS: Windows 10 Pro
- IDE(統合開発環境): Visual Studio Community 2017
Head First C# ―頭とからだで覚えるC#の基本 (Andrew Stellman (著)、Jennifer Greene (著)、佐藤 嘉一 (監修, 監修)、木下 哲也 (翻訳)、オライリージャパン)の5章(継承 - オブジェクトの系図)、プールパズル(p. 199)を取り組んでみる。
コード
MainPage.xaml
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:App1"
x:Class="App1.MainPage">
<StackLayout>
<!-- Place new controls here -->
<!--
<Label Text="Welcome to Xamarin.Forms!"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
-->
</StackLayout>
</ContentPage>
MainPage.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace App1
{
public partial class MainPage
{
public MainPage()
{
InitializeComponent();
string xyz = "";
Boat boat = new Boat();
Sailboat sailboat = new Sailboat();
Rowboat rowboat = new Rowboat();
sailboat.setLength(32);
xyz = boat.move();
xyz += rowboat.move();
xyz += sailboat.move();
DisplayAlert("", xyz, "OK");
}
}
public class Boat
{
private int length;
public void setLength(int length)
{
this.length = length;
}
public int getLength()
{
return length;
}
public virtual string move()
{
return "ドリフト ";
}
}
public class Rowboat:Boat
{
public string rowTheBoat()
{
return "ナターシャ、漕げ";
}
}
public class Sailboat : Boat
{
public override string move()
{
return "帆を上げろ。";
}
}
}
App.xaml
<?xml version="1.0" encoding="utf-8" ?>
<Application xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="App1.App">
<Application.Resources>
</Application.Resources>
</Application>
App.xaml.cs
using System;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
[assembly: XamlCompilation (XamlCompilationOptions.Compile)]
namespace App1
{
public partial class App : Application
{
public App ()
{
InitializeComponent();
// MainPage = new MainPage();
MainPage = new NavigationPage(
new MainPage() { Title = "" });
}
protected override void OnStart ()
{
// Handle when your app starts
}
protected override void OnSleep ()
{
// Handle when your app sleeps
}
protected override void OnResume ()
{
// Handle when your app resumes
}
}
}
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