開発環境
- OS: Windows 10 Pro
- IDE(統合開発環境): Visual Studio Community 2017
Head First C# ―頭とからだで覚えるC#の基本 (Andrew Stellman (著)、Jennifer Greene (著)、佐藤 嘉一 (監修, 監修)、木下 哲也 (翻訳)、オライリージャパン)の5章(継承 - オブジェクトの系図)、プールパズル(p. 199)を取り組んでみる。
コード
MainPage.xaml
<?xml version="1.0" encoding="utf-8" ?> <ContentPage xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" xmlns:local="clr-namespace:App1" x:Class="App1.MainPage"> <StackLayout> <!-- Place new controls here --> <!-- <Label Text="Welcome to Xamarin.Forms!" HorizontalOptions="Center" VerticalOptions="CenterAndExpand" /> --> </StackLayout> </ContentPage>
MainPage.xaml.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace App1 { public partial class MainPage { public MainPage() { InitializeComponent(); string xyz = ""; Boat boat = new Boat(); Sailboat sailboat = new Sailboat(); Rowboat rowboat = new Rowboat(); sailboat.setLength(32); xyz = boat.move(); xyz += rowboat.move(); xyz += sailboat.move(); DisplayAlert("", xyz, "OK"); } } public class Boat { private int length; public void setLength(int length) { this.length = length; } public int getLength() { return length; } public virtual string move() { return "ドリフト "; } } public class Rowboat:Boat { public string rowTheBoat() { return "ナターシャ、漕げ"; } } public class Sailboat : Boat { public override string move() { return "帆を上げろ。"; } } }
App.xaml
<?xml version="1.0" encoding="utf-8" ?> <Application xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" x:Class="App1.App"> <Application.Resources> </Application.Resources> </Application>
App.xaml.cs
using System; using Xamarin.Forms; using Xamarin.Forms.Xaml; [assembly: XamlCompilation (XamlCompilationOptions.Compile)] namespace App1 { public partial class App : Application { public App () { InitializeComponent(); // MainPage = new MainPage(); MainPage = new NavigationPage( new MainPage() { Title = "" }); } protected override void OnStart () { // Handle when your app starts } protected override void OnSleep () { // Handle when your app sleeps } protected override void OnResume () { // Handle when your app resumes } } }
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