開発環境
- OS: Windows 10 Pro
- IDE(統合開発環境): Visual Studio Community 2017
Head First C# ―頭とからだで覚えるC#の基本 (Andrew Stellman (著)、Jennifer Greene (著)、佐藤 嘉一 (監修, 監修)、木下 哲也 (翻訳)、オライリージャパン)の7章(ファイルの読み書き - バイト配列を保存し、世界を救う)、StreamWriterマグネットを取り組んでみる。
コード
MainPage.xaml
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:App2"
x:Class="App2.MainPage">
<StackLayout>
<Button x:Name="button1"
Text="button1"
Clicked="button1_Clicked" />
</StackLayout>
</ContentPage>
MainPage.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using System.IO;
namespace App2
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
private void button1_Clicked(object sender, EventArgs e)
{
Flobbo flobbo = new Flobbo("青 黄色");
StreamWriter sw = flobbo.Snobb();
flobbo.Blobbo(flobbo.Blobbo(flobbo.Blobbo(sw), sw), sw);
}
}
public class Flobbo
{
private string zap;
public Flobbo(string zap)
{
this.zap = zap;
}
public StreamWriter Snobb()
{
return new StreamWriter(@"C:\macaw.txt");
}
public bool Blobbo(StreamWriter sw)
{
sw.WriteLine(zap);
zap = "緑 紫";
return false;
}
public bool Blobbo(bool already, StreamWriter sw)
{
if (already)
{
sw.WriteLine(zap);
sw.Close();
return false;
}
else
{
sw.WriteLine(zap);
zap = "赤 オレンジ";
return true;
}
}
}
}
App.xaml
<?xml version="1.0" encoding="utf-8" ?>
<Application xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="App1.App">
<Application.Resources>
</Application.Resources>
</Application>
App.xaml.cs
using System;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
[assembly: XamlCompilation (XamlCompilationOptions.Compile)]
namespace App2
{
public partial class App : Application
{
public App ()
{
InitializeComponent();
// MainPage = new MainPage();
MainPage =
new NavigationPage(
new MainPage() { Title = "" });
}
protected override void OnStart ()
{
// Handle when your app starts
}
protected override void OnSleep ()
{
// Handle when your app sleeps
}
protected override void OnResume ()
{
// Handle when your app resumes
}
}
}
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