2015年1月24日土曜日

開発環境

  • OS X Yosemite - Apple (OS)
  • Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
  • Java (プログラミング言語)
  • javac (コンパイラ)
  • java (application launcher)

Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D (Brett McLaughlin (著)、 Gary Pollice (著)、 David West (著) 、 O'Reilly Media)のChapter 7. Architecture: Bringing Order to Chaos、SCENARIO SCRAMBLE(No. 4312)を解いてみる。

その他参考書籍

SCENARIO SCRAMBLE(No. 4312)

  1. Game designer creates board with a height and width.
  2. Player 2 moves tanks onto (4, 5).
  3. Player 1 moves artillery onto (4, 5).
  4. Player 2 moves army onto (4, 5).
  5. Player 1 battles Player 2.
  6. Game request terrain at (4, 5).
  7. Game request units from (4, 5).
  8. Player 2's units win the battle.
  9. Player 1's units are lose the battle.
  10. Player 1's units are removed from (4, 5).
  11. Player 1 moves subs to (2, 2).
  12. Game requests terrain at (2, 2).

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