Head First Object-Oriented Analysis and Design
A Brain Friendly Guide to OOA&D
(O'Reilly Media)
Brett McLaughlin (著), Gary Pollice (著)
David West (著)
邦訳
Head Firstオブジェクト指向分析設計
頭とからだで覚えるオブジェクト指向の基本
長瀬 嘉秀 (編集), 永田 渉 (編集)
株式会社テクノロジックアート (翻訳)
開発環境
- OS X Yosemite - Apple (OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Java (プログラミング言語)
- javac (コンパイラ)
- java (application launcher)
Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D (Brett McLaughlin (著)、 Gary Pollice (著)、 David West (著) 、 O'Reilly Media)のChapter 7. Architecture: Bringing Order to Chaos、SCENARIO SCRAMBLE(No. 4312)を解いてみる。
その他参考書籍
SCENARIO SCRAMBLE(No. 4312)
- Game designer creates board with a height and width.
- Player 2 moves tanks onto (4, 5).
- Player 1 moves artillery onto (4, 5).
- Player 2 moves army onto (4, 5).
- Player 1 battles Player 2.
- Game request terrain at (4, 5).
- Game request units from (4, 5).
- Player 2's units win the battle.
- Player 1's units are lose the battle.
- Player 1's units are removed from (4, 5).
- Player 1 moves subs to (2, 2).
- Game requests terrain at (2, 2).
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