Practical Programming
An Introduction to Computer Science
Using Python 3
(Pragmatic Programmers)
(Pragmatic Bookshelf)
Paul Gries (著) Jennifer Campbell (著)
Jason Montojo (著) Lynn Beighley (編集)
開発環境
- OS X Mavericks - Apple(OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Python 3.4 (プログラミング言語)
Practical Programming: An Introduction to Computer Science Using Python 3 (Pragmatic Programmers) (Paul Gries (著)、Jennifer Campbell (著)、Jason Montojo (著)、Lynn Beighley (編集)、Pragmatic Bookshelf)のChapter 3(Designing and Using Functions)、3.11-6.を解いてみる。
3.11-6.
入出力結果(Terminal, IPython)
$ ipython Python 3.4.1 (default, May 21 2014, 01:39:38) Type "copyright", "credits" or "license" for more information. IPython 2.1.0 -- An enhanced Interactive Python. ? -> Introduction and overview of IPython's features. %quickref -> Quick reference. help -> Python's own help system. object? -> Details about 'object', use 'object??' for extra details. In [1]: def average(grade1, grade2, grade3): ...: return (grade1 + grade2 + grade3) / 3 ...: In [2]: average(0, 1, 2) Out[2]: 1.0 In [3]: average(2,1,0) Out[3]: 1.0 In [4]: average(1,2,0) Out[4]: 1.0 In [5]: quit() $
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