Head First C#
頭とからだで覚えるC#の基本
(オライリージャパン)
Andrew Stellman (著), Jennifer Green (著)
佐藤 嘉一 (監修), 木下 哲也 (翻訳)
開発環境
- Microsoft Windows 8.1 Pro (VMware Fusion 6, OS X Mavericks - Apple) (OS)
- C# (プログラミング言語)
- Microsoft Visual Studio Express 2013 for Windows Desktop (統合開発環境, IDE)
Head First C#―頭とからだで覚えるC#の基本 (Andrew Stellman (著)、Jennifer Green (著)、佐藤 嘉一 (監修)、木下 哲也 (翻訳)、オライリージャパン)の6章(インタフェースと抽象クラス: クラスに約束を守らせる)、長いエクササイズ(p.260)を解いてみる。
長いエクササイズ(p.260)
コード
Form1.cs
using System;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
Location currentLocation;
public Form1()
{
InitializeComponent();
RoomWithDoor livingRoom = new RoomWithDoor(
"居間", "アンティークカーペット", "真ちゅうのノブを持つオーク材のドア");
Room diningRoom = new Room("ダイニングルーム", "クリスタルのシャンデリア");
RoomWithDoor kitchen = new RoomWithDoor("台所", ":ステンレス製の電化製品", "網戸");
Outside garden = new Outside("庭園", false);
OutsideWithDoor frontYard = new OutsideWithDoor("前庭", false, "真ちゅうのノブを持つオーク材のドア");
OutsideWithDoor backYard = new OutsideWithDoor("裏庭", true, "網戸");
livingRoom.exits = new Location[] { frontYard, diningRoom };
diningRoom.exits = new Location[] { livingRoom, kitchen };
kitchen.exits = new Location[] { diningRoom, backYard };
frontYard.exits = new Location[] {livingRoom, garden };
backYard.exits = new Location[] { garden, kitchen };
livingRoom.DoorLocation = frontYard;
kitchen.DoorLocation = backYard;
frontYard.DoorLocation = livingRoom;
backYard.DoorLocation = kitchen;
currentLocation = livingRoom;
MoveToANewLocation(currentLocation);
}
private void Form1_Load(object sender, EventArgs e)
{
}
void MoveToANewLocation(Location loc)
{
currentLocation = loc;
exits.Items.Clear();
for (int i = 0; i < currentLocation.exits.Length; ++i)
{
exits.Items.Add(currentLocation.exits[i].Name);
}
exits.SelectedItem = 0;
description.Text = currentLocation.Description;
if (currentLocation is IHasExteriorDoor)
{
goThroughTheDoor.Visible = true;
}else
{
goThroughTheDoor.Visible = false;
}
}
private void goHere_Click(object sender, EventArgs e)
{
MoveToANewLocation(currentLocation.exits[exits.SelectedIndex]);
}
private void goThroughTheDoor_Click(object sender, EventArgs e)
{
IHasExteriorDoor door = currentLocation as IHasExteriorDoor;
MoveToANewLocation(door.DoorLocation);
}
}
public interface IHasExteriorDoor
{
string DoorDescription { get; }
Location DoorLocation { get; set; }
}
public abstract class Location
{
private string name;
public Location[] exits;
public Location(string name)
{
this.name = name;
}
public string Name
{
get { return name; }
}
public virtual string Description
{
get
{
string description = "あなたは今" + name +
"に立っています。次の場所への出口があります。";
for (int i = 0; i < exits.Length; ++i)
{
description += " " + exits[i].Name;
if (i != exits.Length - 1)
{
description += ", ";
}
}
description += "。";
return description;
}
}
}
public class Room : Location
{
private string decoration;
public Room(string name, string decoration)
: base(name)
{
this.decoration = decoration;
}
public string Decoration
{
get { return this.decoration; }
}
public override string Description
{
get
{
return base.Description + decoration + "が見えます。";
}
}
}
public class Outside : Location
{
private bool hot;
public Outside(string name, bool hot)
: base(name)
{
this.hot = hot;
}
public bool Hot
{
get { return this.hot; }
}
public override string Description
{
get
{
if (hot)
{
return base.Description + "ここはとても暑い。";
}
return base.Description;
}
}
}
public class OutsideWithDoor : Outside, IHasExteriorDoor
{
private Location doorLocation;
private string doorDescription;
public OutsideWithDoor(string name, bool hot, string doorDescription)
: base(name, hot)
{
this.doorDescription = doorDescription;
}
public string DoorDescription
{
get { return doorDescription; }
}
public Location DoorLocation
{
get { return this.doorLocation; }
set { this.doorLocation = value; }
}
}
public class RoomWithDoor : Room, IHasExteriorDoor
{
private Location doorLocation;
private string doorDescription;
public RoomWithDoor(string name, string decoration, string doorDescription)
: base(name, decoration)
{
this.doorDescription = doorDescription;
}
public string DoorDescription
{
get { return doorDescription; }
}
public Location DoorLocation
{
get { return this.doorLocation; }
set { this.doorLocation = value; }
}
}
}
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