開発環境
- OS X Mavericks - Apple(OS)
- Emacs (CUI)、BBEdit - Bare Bones Software, Inc. (GUI) (Text Editor)
- Scheme (プログラミング言語)
- Gauche (処理系)
- DrRacket (開発環境)
計算機プログラムの構造と解釈(Gerald Jay Sussman(原著)、Julie Sussman(原著)、Harold Abelson(原著)、和田 英一(翻訳)、ピアソンエデュケーション、原書: Structure and Interpretation of Computer Programs (MIT Electrical Engineering and Computer Science)(SICP))の2(データによる抽象の構築)、2.2(階層データ構造と閉包性)、2.2.4(例: 図形言語)、頑健な設計のための言語レベル、問題 2.52.を解いてみる。
その他参考書籍
- Instructor's Manual to Accompany Structure & Interpretation of Computer Programs
- プログラミングGauche (Kahuaプロジェクト (著), 川合 史朗 (監修), オライリージャパン)
問題 2.52.
コード(BBEdit, Emacs)
sample.scm
#lang scheme
(require (planet soegaard/sicp:2:1/sicp))
;; b
(define (up-split painter n)
(if (= n 0)
painter
(let ((smaller (up-split painter (- n 1))))
(below painter (beside smaller smaller)))))
(define (right-split painter n)
(if (= n 0)
painter
(let ((smaller (right-split painter (- n 1))))
(beside painter (below smaller smaller)))))
(define (corner-split1 painter n)
(if (= n 0)
painter
(let ((up (up-split painter (- n 1)))
(right (right-split painter (- n 1)))
(corner (corner-split1 painter (- n 1))))
(beside (below painter up)
(below right corner)))))
(paint (corner-split1 diagonal-shading 2))
(paint (corner-split1 einstein 2))
;; c
(define (square-of-four tl tr bl br)
(lambda (painter)
(let ((top (beside (tl painter) (tr painter)))
(bottom (beside (bl painter) (br painter))))
(below bottom top))))
(define (corner-split painter n)
(if (= n 0)
painter
(let ((up (up-split painter (- n 1)))
(right (right-split painter (- n 1))))
(let ((top-left (beside up up))
(bottom-right (below right right))
(corner (corner-split painter (- n 1))))
(beside (below painter top-left)
(below bottom-right corner))))))
(define (square-limit painter n)
(let ((combine4 (square-of-four flip-horiz identity
rotate180 flip-vert)))
(combine4 (corner-split painter n))))
(define (square-limit1 painter n)
(let ((combine4 (square-of-four flip-horiz identity
rotate180 flip-vert)))
(combine4 (corner-split (flip-horiz painter) n))))
(paint (square-limit diagonal-shading 2))
(paint (square-limit1 diagonal-shading 2))
(paint (square-limit einstein 1))
(paint (square-limit1 einstein 1))
入出力結果(生成された画像)
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