開発環境
- OS X Lion - Apple(OS)
- BBEdit - Bare Bones Software, Inc., Emacs(Text Editor)
- プログラミング言語: Perl
『続・初めてのPerl 改訂版』(Randal L. Schwartz, brian d foy, Tom Phoenix 著、伊藤 直也、田中 慎司、吉川 英興 監訳、株式会社ロングテール/長尾 高弘 訳、オライリー・ジャパン、2006年、ISBN4-87311-305-9)の12章(データのあるオブジェクト)の12.15(練習問題)1を解いてみる。
その他参考書籍
1.
コード(BBEdit)
sample.pl
#!/usr/bin/env perl use strict; use warnings; use 5.016; use utf8; binmode STDOUT, ':utf8'; binmode STDIN, ':utf8'; binmode STDERR, ':utf8'; { package LivingCreature; sub speak { my $either = shift; if (@_) { say "a $either goes '@_'"; } else { say "a $either goes ", $either->sound, "!"; } } } { package Person; sub sound { 'hmmmmm' } our @ISA = qw(LivingCreature); } { package Animal; use Carp qw(croak); our @ISA = qw(LivingCreature); sub new { ref(my $class = shift) and croak "class name needed"; my $name = shift; my $self = {Name => $name, Color => $class->default_color}; bless $self, $class; } sub default_color{ 'brown' } sub set_name { ref(my $self = shift) or croak "instance variable(name) needed"; $self->{Name} = shift; } sub name { my $either = shift; ref $either ? $either->{Name} : "an unnamed $either"; } sub set_color { ref(my $self = shift) or croak "instance variable(color) needed"; $self->{Color} = shift; } sub color { my $either = shift; ref $either ? $either->{Color} : $either->default_color; } sub sound { croak '動物のsoundが定義されていない!'; } sub speak { my $either = shift; if (@_) { croak "ドリトル博士ではないので、動物と話はできません!" if @_; } else { $either->SUPER::speak; } } } { package Cow; our @ISA = qw(Animal); sub sound { 'moooo' } } { package Horse; our @ISA = qw(Animal); sub sound { 'neigh' } } { package Sheep; our @ISA = qw(Animal); sub sound { 'baaaah' } sub color{ 'white' } } { package Mouse; our @ISA = qw(Animal); sub sound { 'squeak' } sub speak { my $class = shift; $class->SUPER::speak; say "[but you can barely hear it!]"; } } my $tv_horse = Horse->new('Mr. Ed'); $tv_horse->set_name('Mister Ed'); $tv_horse->set_color('grey'); say $tv_horse->name, ' is ', $tv_horse->color; say Sheep->name, ' colored ', Sheep->color, ' goes ', Sheep->sound;
入出力結果(Terminal)
$ ./sample.pl Mister Ed is grey an unnamed Sheep colored white goes baaaah $
ちなみにpython3.3の場合。
コード(BBEdit)
sample.py
#!/usr/bin/env python3.3 ## Copyright (C) 2013 by kamimura #-*- coding: utf-8 -*- import sys class LivingCreature: def speak(self, words=None): if words: print("a {0} goes '{1}'".format( self.__class__.__name__, words)) else: print('a {0} goes {1}!'.format( self.__class__.__name__, self.sound())) class Person(LivingCreature): def getSound(self): return 'hmmmmm' class Animal(LivingCreature): name = 'an unnamed' def __init__(self, name): self._name = name self._color = 'brown' def setName(self, name): self._name = name def getName(self): return self._name def setColor(self, color): self._color = color def getColor(self): return self._color def getSound(self): print('動物のsoundが定義されていない') sys.exit() def speak(self, words=None): if words: print('ドリトル博士ではないので、動物と話はできません!') else: print('a {0} goes {1}!'.format( self.__class__.__name__, self.sound())) class Cow(Animal): def getSound(self): return 'moooo' class Horse(Animal): def getSound(self): return 'neigh' class Sheep(Animal): name = Animal.name + ' Sheep' color = 'white' sound = 'baaaah' def getSound(self): return 'baaaah' class Mouse(Animal): def getSound(self): return 'squeak' def speak(self): Animal.speak(self) print('[but you can barely hear it!]') animals = {'Animal':Animal, 'Cow': Cow, 'Horse': Horse, 'Sheep': Sheep, 'Mouse': Mouse} tv_horse = Horse('Mr. Ed') tv_horse.setName('Mister ED') tv_horse.setColor('grey') print('{0} is {1}'.format(tv_horse.getName(), tv_horse.getColor())) print('{0} colored {1} goes {2}'.format( Sheep.name, Sheep.color, Sheep.sound))
入出力結果(Terminal)
$ ./sample.py Mister ED is grey an unnamed Sheep colored white goes baaaah $
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