2012年7月18日水曜日

開発環境

『初めてのC# 第2版』(Jesse Liberty+Brian MacDonald著、日向俊二訳、オライリー・ジャパン、2006年、ISBN978-487311-294-7)の 第10章(配列)10.9(練習問題)、練習10-3を解いてみる。

練習10-3.

コード

using System;

namespace Sample
{
    class Dog
    {
        private int weight;
        private string name;
        public int Weight
        {
            get { return weight; }
            set { weight = value; }
        }
        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        public Dog(int weight, string name)
        {
            this.weight = weight;
            this.name = name;
        }
        public override string ToString()
        {
            return "Name: " + name +
                " Weight: " + weight;
        }
    }
    class Tester
    {
        public void Run()
        {
            Dog milo = new Dog(28, "Milo");
            Dog frisky = new Dog(10, "Frisky");
            Dog laika = new Dog(50, "Laika");
            Dog[] dogs = { milo, frisky, laika };
            string[][] dogsAndAwards = new string[dogs.Length][];
            dogsAndAwards[0] = new string[3];
            dogsAndAwards[1] = new string[1];
            dogsAndAwards[2] = new string[2];
            dogsAndAwards[0][0] = "Award1";
            dogsAndAwards[0][1] = "Award2";
            dogsAndAwards[0][2] = "Award3";
            dogsAndAwards[1][0] = "Award4";
            dogsAndAwards[2][0] = "Award5";
            dogsAndAwards[2][1] = "Award6";
            for (int i = 0; i < dogs.Length; i++)
            {
                Console.WriteLine(dogs[i].ToString());
                for (int j = 0; j < dogsAndAwards[i].Length; j++)
                {
                    Console.WriteLine(dogsAndAwards[i][j]);
                }
            }
        }
        static void Main()
        {
            Tester t = new Tester();
            t.Run();
        }
    }
}

入出力結果(Console Window)

Name: Milo Weight: 28
Award1
Award2
Award3
Name: Frisky Weight: 10
Award4
Name: Laika Weight: 50
Award5
Award6
続行するには何かキーを押してください . . .

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