2009年7月31日金曜日

せっかくVMware Fusionがあるのでubuntuをインストールしてみることにする。Linuxをインストールするのも使うのも初めてなので何かわくわくする。

2009年7月29日水曜日

いいサービス発見。キャンペーンが明後日(7月31日)までなので早速申し込み。マック(マクドナルド)が好きだし、結構いいかも。

バニラシェイクとフィレオフィッシュがお気に入り。

公衆無線LANサービス「Wi2 300」が今月末までキャンペーン。月額0円、最大490円で使い放題に。 -MSNデジタルライフ

iWorkの試用期間が終わりそうなのでOpenOfficeかGoogle ドキュメント(Document)のどちらに移行することにする。

そんなヘビーユーザーではないのでGoogle ドキュメント(Document)に決定。

オフラインでも使用できるようにしようとしたら、Safari4だとGoogle Gearsがすんなりインストールできなかったので、せっかくだからこの機会にGoogle Chromeをインストールしてみる。回線速度が遅いせいか、Google ドキュメントはもっさり感が少しあるけど(光回線だとさくさく動くのかも?)、それ以外はいまのところ問題なし。

Google Chrome - ブラウザのダウンロード

2009年7月28日火曜日

   private void mainForm_Load(object sender, EventArgs e)
        {
            const int DOG_INDEX = 0;
            const int SQUIRREL_INDEX = 1;
            const int BIRD_INDEX = 2;
            const int SNAKE_INDEX = 3;
            const int FROG_INDEX = 4;
            const int FISH_INDEX = 5;
            defaultbackgroundImage = this.backgroundPicture.Image;
            showuppictureArray[DOG_INDEX] = this.showupdogPicture;
            showuppictureArray[SQUIRREL_INDEX] = this.showupsquirrelPicture;
            showuppictureArray[BIRD_INDEX] = this.showupbirdPicture;
            showuppictureArray[SNAKE_INDEX] = this.showupsnakePicture;
            showuppictureArray[FROG_INDEX] = this.showupdogPicture;
            showuppictureArray[FISH_INDEX] = this.showupfishPicture;
            correctImage = Properties.Resources.Correct;
            uncorrectImage = Properties.Resources.Uncorrect;
            pointimageArray[0] = Properties.Resources.Number0;
            pointimageArray[1] = Properties.Resources.Number1;
            pointimageArray[2] = Properties.Resources.Number2;
            pointimageArray[3] = Properties.Resources.Number3;
            pointimageArray[4] = Properties.Resources.Number5;
            pointimageArray[5] = Properties.Resources.Number5;
            pointimageArray[6] = Properties.Resources.Number6;
            pointimageArray[7] = Properties.Resources.Number7;
            pointimageArray[8] = Properties.Resources.Number8;
            pointimageArray[9] = Properties.Resources.Number9;
            answerimageArray[DOG_INDEX] = Properties.Resources.AnswerDog;
            answerimageArray[SQUIRREL_INDEX] = Properties.Resources.AnswerSquirrel;
            answerimageArray[BIRD_INDEX] = Properties.Resources.AnswerBird;
            answerimageArray[SNAKE_INDEX] = Properties.Resources.AnswerSnake;
            answerimageArray[FROG_INDEX] = Properties.Resources.AnswerFrog;
            answerimageArray[FISH_INDEX] = Properties.Resources.AnswerFish;
        }

        private void mainForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (MessageBox.Show("ゲームを終了しますか?", "終了", MessageBoxButtons.YesNo, MessageBoxIcon.Question) ==
                DialogResult.No)
            {
                e.Cancel = true;
            }
        }

        private void backgroundPicture_MouseDown(object sender, MouseEventArgs e)
        {
            if (isAnswering == false) return;
            int clickedX = e.X + this.backgroundPicture.Left;
            int clickedY = e.Y + this.backgroundPicture.Top;
            PictureBox correctshowupPicture = showuppictureArray[answerArray[clickcount]];
            double r = 32.0;
            foreach (PictureBox tempshowupPicture in showuppictureArray)
            {
                double centerX = tempshowupPicture.Left + r;
                double centerY = tempshowupPicture.Top + r;
                double d = Math.Sqrt(Math.Pow(clickedX - centerX, 2) + Math.Pow(clickedY - centerY, 2));
                if(d < r)
                {
                    Image tempImage = this.backgroundPicture.Image;
                    bool isCorrect = tempshowupPicture.Equals(correctshowupPicture);
                    if (isCorrect)
                    {
                        DrawImageOnBackGround(correctImage, tempshowupPicture);
                        this.answerpicturesGroup.Controls[clickcount].Visible=true;
                    }
                    else
                    {
                        DrawImageOnBackGround(uncorrectImage, tempshowupPicture);
                    }
                    this.Refresh();
                    System.Threading.Thread.Sleep(500);
                    this.backgroundPicture.Image = tempImage;
                    if (isCorrect)
                    {
                        clickcount++;
                        if ( clickcount == gamelevel) QuestionClear();
                    }
                    break;
                }
            }
        }

        private void limittimeTimer_Tick(object sender, EventArgs e)
        {
            this.timerProgress.Value -= 100;
            if (this.timerProgress.Value == 0)
            {
                this.limittimeTimer.Stop();
                isAnswering = false;
                GameOver();
            }
        }

        private void standbyTimer_Tick(object sender, EventArgs e)
        {
            this.standbyTimer.Stop();
            ResetBackGround();
            this.gamestartMenu.Enabled = true;
            this.playerMenu.Enabled = true;
        }

        private void gamestartMenu_Click(object sender, EventArgs e)
        {
            GameStart();
        }

        private void gamequitMenu_Click(object sender, EventArgs e)
        {
            this.Close();
        }

p.144、第6章まで終了。

デバックしてゲームを開始しても何かおかしい、どこか間違ってるみたいだけどとりあえず次にいくことにする。

2009年7月27日月曜日

こんなのはじめてみた。すごい!

どこの国のだろ?

2009年7月26日日曜日

  1. iCalのファイルをすべて書き出す。
  2. 1のファイルをGoogle カレンダーにインポート
  3. Downloads - calaboration - Project Hosting on Google Codeからcalaborationをダウンロード。
  4. ダウンロードしたファイルをアプリケーションに移動。
  5. calaborationを起動し、手順にしたがう。

calaborationを使わずに同期する方法がないか探し中。

2009年7月25日土曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void ResetBackGround()
        {
            this.backgroundPicture.Image = defaultbackgroundImage;
        }
        private void HideAnswerPictures()
        {
            foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
            {
                answerbox.Visible = false;
            }
        }
        private void DrawImageOnBackGround(Image drawimage, int x, int y)
        {
            Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
            Graphics.FromImage(canvasbitmap).DrawImage(drawimage, x - this.backgroundPicture.Left, y - this.backgroundPicture.Top);
            this.backgroundPicture.Image = canvasbitmap;
        }
        private void DrawImageOnBackGround(PictureBox drawpicture)
        {
            DrawImageOnBackGround(drawpicture.Image, drawpicture.Left, drawpicture.Top);
        }
        private void DrawImageOnBackGround(Image drawimage, PictureBox locationpicture)
        {
            int x = locationpicture.Left;
            int y = locationpicture.Top;
            DrawImageOnBackGround(drawimage, x, y);

        }

        private void DrawClearBonus(int clearbonus)
        {
            int temp = clearbonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.clearbonuspoint1Picture);
            }
            if (temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.clearbonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[clearbonus % 10],
                this.clearbonuspoint3Picture);
        }
        private void DrawTimeBonus(int timebonus)
        {
            int temp = timebonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.timebonuspoint1Picture);
            }
            if ( temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.timebonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[timebonus % 10],this.timebonuspoint3Picture);
        }
        private void QuestionStart()
        {
            this.levelLabel.Text = gamelevel.ToString();
            ResetBackGround();
            this.Refresh();
            System.Threading.Thread.Sleep(500);
            for (int i = 0; i < gamelevel; i++)
            {
                DrawImageOnBackGround(showuppictureArray[answerArray[i]]);
                this.Refresh();
                System.Threading.Thread.Sleep(500);
                ResetBackGround();
                this.Refresh();
                System.Threading.Thread.Sleep(500);
            }
            this.timerProgress.Value = gamelevel * 2000;
            foreach (PictureBox temppicture in showuppictureArray)
            {
                DrawImageOnBackGround(temppicture);
            }
            clickcount = 0;
            isAnswering = true;
            this.limittimeTimer.Start();
        }
        private void GameStart()
        {
            this.gamestartMenu.Enabled = false;
            this.playerMenu.Enabled = false;
            Random r = new Random();
            for (int i = 0; i < MAX_GAME_LEVEL; i++)
            {
                answerArray[i] = r.Next(0, ANIMAL_COUNT);
                ((PictureBox)this.answerpicturesGroup.Controls[i]).Image =
                    answerimageArray[answerArray[i]];
            }
            HideAnswerPictures();
            score = 0;
            this.scoreLabel.Text = score.ToString();
            gamelevel = 1;
            QuestionStart();
        }
        private void GameClear()
        {
            ResetBackGround();
            HideAnswerPictures();
            DrawImageOnBackGround(this.gameclearPicture);
            this.standbyTimer.Start();
        }
        private void GameOver()
        {
            ResetBackGround();
            HideAnswerPictures();
            DrawImageOnBackGround(this.gameoverPicture);
            this.standbyTimer.Start();
        }
        private void QuestionClear()
        {
            isAnswering = false;
            this.limittimeTimer.Stop();
            int clearbonus = gamelevel * 30;
            int timebonus = this.timerProgress.Value / 100;
            DrawImageOnBackGround(this.clearPicture);
            DrawImageOnBackGround(this.clearbonusPicture);
            DrawImageOnBackGround(this.timebonusPictrue);
            DrawClearBonus(clearbonus);
            DrawTimeBonus(timebonus);
            this.Refresh();
            System.Threading.Thread.Sleep(1000);
            score += clearbonus + timebonus;
            this.scoreLabel.Text = score.ToString();
            this.timerProgress.Value = 0;
            HideAnswerPictures();
            gamelevel++;
            if (gamelevel > MAX_GAME_LEVEL)
            {
                GameClear();
            }
            else
            {
                QuestionStart();
            }
        }
        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }

        private void mainForm_Load(object sender, EventArgs e)
        {
            const int DOG_INDEX = 0;
            const int SQUIRREL_INDEX = 1;
            const int BIRD_INDEX = 2;
            const int SNAKE_INDEX = 3;
            const int FROG_INDEX = 4;
            const int FISH_INDEX = 5;
            defaultbackgroundImage = this.backgroundPicture.Image;
            showuppictureArray[DOG_INDEX] = this.showupdogPicture;
            showuppictureArray[SQUIRREL_INDEX] = this.showupsquirrelPicture;
            showuppictureArray[BIRD_INDEX] = this.showupbirdPicture;
            showuppictureArray[SNAKE_INDEX] = this.showupsnakePicture;
            showuppictureArray[FROG_INDEX] = this.showupdogPicture;
            showuppictureArray[FISH_INDEX] = this.showupfishPicture;
            correctImage = Properties.Resources.Correct;
            uncorrectImage = Properties.Resources.Uncorrect;
            pointimageArray[0] = Properties.Resources.Number0;
            pointimageArray[1] = Properties.Resources.Number1;
            pointimageArray[2] = Properties.Resources.Number2;
            pointimageArray[3] = Properties.Resources.Number3;
            pointimageArray[4] = Properties.Resources.Number5;
            pointimageArray[5] = Properties.Resources.Number5;
            pointimageArray[6] = Properties.Resources.Number6;
            pointimageArray[7] = Properties.Resources.Number7;
            pointimageArray[8] = Properties.Resources.Number8;
            pointimageArray[9] = Properties.Resources.Number9;
            answerimageArray[DOG_INDEX] = Properties.Resources.AnswerDog;
            answerimageArray[SQUIRREL_INDEX] = Properties.Resources.AnswerSquirrel;
            answerimageArray[BIRD_INDEX] = Properties.Resources.AnswerBird;
            answerimageArray[SNAKE_INDEX] = Properties.Resources.AnswerSnake;
            answerimageArray[FROG_INDEX] = Properties.Resources.AnswerFrog;
            answerimageArray[FISH_INDEX] = Properties.Resources.AnswerFish;
        }

        private void mainForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (MessageBox.Show("ゲームを終了しますか?", "終了", MessageBoxButtons.YesNo, MessageBoxIcon.Question) ==
                DialogResult.No)
            {
                e.Cancel = true;
            }
        }
    }
}

p.124まで終了。

生で見たかった...。

 

映像だけでこれだけきれいだと、生だったらもっと感動しそう。

2009年7月23日木曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
public partial class mainForm : Form
{
//ゲームレベルの最高値を表す定数
private const int MAX_GAME_LEVEL = 15;
//動物の種類の数を表す定数
private const int ANIMAL_COUNT = 6;

private int gamelevel = 1; //ゲームレベル
private int score = 0; //スコア

private int clickcount = 0; //クリック回数
private bool isAnswering = false; //解答中を示すフラグ

//規定の背景画像
private Image defaultbackgroundImage;
//○と×の画像
private Image correctImage;
private Image uncorrectImage;
//ポイント(点数)として表示する画像からなる配列
private Image[] pointimageArray = new Image[10];
//解答歴に表示する画像からなる配列
private Image[] answerimageArray = new Image[ANIMAL_COUNT];
//動物の画像を保持しているピクチャボックスからなる配列
private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
//正解を示す数値からなる配列
private int[] answerArray = new int[MAX_GAME_LEVEL];

public mainForm()
{
InitializeComponent();
}

private void ResetBackGround()
{
this.backgroundPicture.Image = defaultbackgroundImage;
}
private void HideAnswerPictures()
{
foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
{
answerbox.Visible = false;
}
}
private void DrawImageOnBackGround(Image drawimage, int x, int y)
{
Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
Graphics.FromImage(canvasbitmap).DrawImage(drawimage, x - this.backgroundPicture.Left, y - this.backgroundPicture.Top);
this.backgroundPicture.Image = canvasbitmap;
}
private void DrawImageOnBackGround(PictureBox drawpicture)
{
DrawImageOnBackGround(drawpicture.Image, drawpicture.Left, drawpicture.Top);
}
private void DrawImageOnBackGround(Image drawimage, PictureBox locationpicture)
{
int x = locationpicture.Left;
int y = locationpicture.Top;
DrawImageOnBackGround(drawimage, x, y);

}

private void DrawClearBonus(int clearbonus)
{
int temp = clearbonus / 10;
if (temp / 10 > 0)
{
DrawImageOnBackGround(pointimageArray[temp / 10], this.clearbonuspoint1Picture);
}
if (temp % 10 > 0 || temp / 10 > 0)
{
DrawImageOnBackGround(pointimageArray[temp % 10], this.clearbonuspoint2Picture);
}
DrawImageOnBackGround(pointimageArray[clearbonus % 10],
this.clearbonuspoint3Picture);
}
private void DrawTimeBonus(int timebonus)
{
int temp = timebonus / 10;
if (temp / 10 > 0)
{
DrawImageOnBackGround(pointimageArray[temp / 10], this.timebonuspoint1Picture);
}
if ( temp % 10 > 0 || temp / 10 > 0)
{
DrawImageOnBackGround(pointimageArray[temp % 10], this.timebonuspoint2Picture);
}
DrawImageOnBackGround(pointimageArray[timebonus % 10],this.timebonuspoint3Picture);
}
private void QuestionStart()
{
this.levelLabel.Text = gamelevel.ToString();
ResetBackGround();
this.Refresh();
System.Threading.Thread.Sleep(500);
for (int i = 0; i < gamelevel; i++)
{
DrawImageOnBackGround(showuppictureArray[answerArray[i]]);
this.Refresh();
System.Threading.Thread.Sleep(500);
ResetBackGround();
this.Refresh();
System.Threading.Thread.Sleep(500);
}
this.timerProgress.Value = gamelevel * 2000;
foreach (PictureBox temppicture in showuppictureArray)
{
DrawImageOnBackGround(temppicture);
}
clickcount = 0;
isAnswering = true;
this.limittimeTimer.Start();
}
private void GameStart()
{
this.gamestartMenu.Enabled = false;
this.playerMenu.Enabled = false;
Random r = new Random();
for (int i = 0; i < MAX_GAME_LEVEL; i++)
{
answerArray[i] = r.Next(0, ANIMAL_COUNT);
((PictureBox)this.answerpicturesGroup.Controls[i]).Image =
answerimageArray[answerArray[i]];
}
HideAnswerPictures();
score = 0;
this.scoreLabel.Text = score.ToString();
gamelevel = 1;
QuestionStart();
}
private void GameClear()
{
ResetBackGround();
HideAnswerPictures();
DrawImageOnBackGround(this.gameclearPicture);
this.standbyTimer.Start();
}
private void GameOver()
{
ResetBackGround();
HideAnswerPictures();
DrawImageOnBackGround(this.gameoverPicture);
this.standbyTimer.Start();
}
private void QuestionClear()
{
isAnswering = false;
this.limittimeTimer.Stop();
int clearbonus = gamelevel * 30;
int timebonus = this.timerProgress.Value / 100;
DrawImageOnBackGround(this.clearPicture);
DrawImageOnBackGround(this.clearbonusPicture);
DrawImageOnBackGround(this.timebonusPictrue);
DrawClearBonus(clearbonus);
DrawTimeBonus(timebonus);
this.Refresh();
System.Threading.Thread.Sleep(1000);
score += clearbonus + timebonus;
this.scoreLabel.Text = score.ToString();
this.timerProgress.Value = 0;
HideAnswerPictures();
gamelevel++;
if (gamelevel > MAX_GAME_LEVEL)
{
GameClear();
}
else
{
QuestionStart();
}
}

private void pictureBox9_Click(object sender, EventArgs e)
{

}

private void label3_Click(object sender, EventArgs e)
{

}

private void label4_Click(object sender, EventArgs e)
{

}

private void プレToolStripMenuItem_Click(object sender, EventArgs e)
{

}

private void toolStripSeparator1_Click(object sender, EventArgs e)
{

}
}
}

p.144,第5章まで終了。

2009年7月22日水曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void ResetBackGround()
        {
            this.backgroundPicture.Image = defaultbackgroundImage;
        }
        private void HideAnswerPictures()
        {
            foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
            {
                answerbox.Visible = false;
            }
        }
        private void DrawImageOnBackGround(Image drawimage, int x, int y)
        {
            Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
            Graphics.FromImage(canvasbitmap).DrawImage(drawimage, x - this.backgroundPicture.Left, y - this.backgroundPicture.Top);
            this.backgroundPicture.Image = canvasbitmap;
        }
        private void DrawImageOnBackGround(PictureBox drawpicture)
        {
            DrawImageOnBackGround(drawpicture.Image, drawpicture.Left, drawpicture.Top);
        }
        private void DrawImageOnBackGround(Image drawimage, PictureBox locationpicture)
        {
            int x = locationpicture.Left;
            int y = locationpicture.Top;
            DrawImageOnBackGround(drawimage, x, y);

        }

        private void DrawClearBonus(int clearbonus)
        {
            int temp = clearbonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.clearbonuspoint1Picture);
            }
            if (temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.clearbonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[clearbonus % 10],
                this.clearbonuspoint3Picture);
        }
        private void DrawTimeBonus(int timebonus)
        {
            int temp = timebonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.timebonuspoint1Picture);
            }
            if ( temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.timebonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[timebonus % 10],this.timebonuspoint3Picture);
        }
        private void QuestionStart()
        {
            this.levelLabel.Text = gamelevel.ToString();
            ResetBackGround();
            this.Refresh();
            System.Threading.Thread.Sleep(500);
            for (int i = 0; i < gamelevel; i++)
            {
                DrawImageOnBackGround(showuppictureArray[answerArray[i]]);
                this.Refresh();
                System.Threading.Thread.Sleep(500);
                ResetBackGround();
                this.Refresh();
                System.Threading.Thread.Sleep(500);
            }
            this.timerProgress.Value = gamelevel * 2000;
            foreach (PictureBox temppicture in showuppictureArray)
            {
                DrawImageOnBackGround(temppicture);
            }
            clickcount = 0;
            isAnswering = true;
            this.limittimeTimer.Start();
        }
        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }
    }
}

p.104まで終了。

2009年7月21日火曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void ResetBackGround()
        {
            this.backgroundPicture.Image = defaultbackgroundImage;
        }
        private void HideAnswerPictures()
        {
            foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
            {
                answerbox.Visible = false;
            }
        }
        private void DrawImageOnBackGround(Image drawimage, int x, int y)
        {
            Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
            Graphics.FromImage(canvasbitmap).DrawImage(drawimage, x - this.backgroundPicture.Left, y - this.backgroundPicture.Top);
            this.backgroundPicture.Image = canvasbitmap;
        }
        private void DrawImageOnBackGround(PictureBox drawpicture)
        {
            DrawImageOnBackGround(drawpicture.Image, drawpicture.Left, drawpicture.Top);
        }
        private void DrawImageOnBackGround(Image drawimage, PictureBox locationpicture)
        {
            int x = locationpicture.Left;
            int y = locationpicture.Top;
            DrawImageOnBackGround(drawimage, x, y);

        }

        private void DrawClearBonus(int clearbonus)
        {
            int temp = clearbonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.clearbonuspoint1Picture);
            }
            if (temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.clearbonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[clearbonus % 10],
                this.clearbonuspoint3Picture);
        }
        private void DrawTimeBonus(int timebonus)
        {
            int temp = timebonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10], this.timebonuspoint1Picture);
            }
            if ( temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10], this.timebonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[timebonus % 10],this.timebonuspoint3Picture);
        }
        private void QuestionStart()
        {a
            this.levelLabel.Text = gamelevel.ToString();
            ResetBackGround();
        }
        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }
    }
}

p.99まで終了。

2009年7月19日日曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void ResetBackGround()
        {
            this.backgroundPicture.Image = defaultbackgroundImage;
        }
        private void HideAnswerPictures()
        {
            foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
            {
                answerbox.Visible = false;
            }
        }
        private void DrawImageOnBackGround(Image drawimage, int x, int y)
        {
            Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
            Graphics.FromImage(canvasbitmap).DrawImage(drawimage,
                x - this.backgroundPicture.Left,
                y - this.backgroundPicture.Top);
            this.backgroundPicture.Image = canvasbitmap;
        }
        private void DrawImageOnBackGround(PictureBox drawpicture)
        {
            DrawImageOnBackGround(drawpicture.Image, drawpicture.Left,
                drawpicture.Top);
        }
        private void DrawImageOnBckGround(Image drawimage,
            PictureBox locationpicture)

        {
            int x = locationpicture.Left;
            int y = locationpicture.Top;
            DrawImageOnBackGround(drawimage, x, y);

        }

        private void DrawClearBonus(int clearbonus)
        {
            int temp = clearbonus / 10;
            if (temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp / 10],
                    this.clearbonuspoint1Picture);
            }
            if (temp % 10 > 0 || temp / 10 > 0)
            {
                DrawImageOnBackGround(pointimageArray[temp % 10],
                    this.clearbonuspoint2Picture);
            }
            DrawImageOnBackGround(pointimageArray[clearbonus % 10],
                this.clearbonuspoint3Picture);
        }
        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }
    }
}

p.98まで終了。

2009年7月18日土曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void ResetBackGround()
        {
            this.backgroundPicture.Image = defaultbackgroundImage;
        }
        private void HideAnswerPictures()
        {
            foreach (PictureBox answerbox in this.answerpicturesGroup.Controls)
            {
                answerbox.Visible = false;
            }
        }
        private void DrawImageOnBackGround(Image drawimage, int x, int y)
        {
            Bitmap canvasbitmap = new Bitmap(this.backgroundPicture.Image);
            Graphics.FromImage(canvasbitmap).DrawImage(drawimage,
                x - this.backgroundPicture.Left,
                y - this.backgroundPicture.Top);
            this.backgroundPicture.Image = canvasbitmap;
        }
        private void DrawImageOnBackGround(PictureBox drawpicture)
        {
            DrawImageOnBackGround(drawpicture.Image, drawpicture.Left,
                drawpicture.Top);
        }
        private void DrawImageOnBckGround(Image drawimage,
            PictureBox locationpicture)
        {
            int x = locationpicture.Left;
            int y = locationpicture.Top;
            DrawImageOnBackGround(drawimage, x, y);
        }
        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }
    }
}

p.94まで終了。

2009年7月17日金曜日

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class mainForm : Form
    {
        //ゲームレベルの最高値を表す定数
        private const int MAX_GAME_LEVEL = 15;
        //動物の種類の数を表す定数
        private const int ANIMAL_COUNT = 6;

        private int gamelevel = 1;          //ゲームレベル
        private int score = 0;              //スコア

        private int clickcount = 0;          //クリック回数
        private bool isAnswering = false;   //解答中を示すフラグ

        //規定の背景画像
        private Image defaultbackgroundImage;
        //○と×の画像
        private Image correctImage;
        private Image uncorrectImage;
        //ポイント(点数)として表示する画像からなる配列
        private Image[] pointimageArray = new Image[10];
        //解答歴に表示する画像からなる配列
        private Image[] answerimageArray = new Image[ANIMAL_COUNT];
        //動物の画像を保持しているピクチャボックスからなる配列
        private PictureBox[] showuppictureArray = new PictureBox[ANIMAL_COUNT];
        //正解を示す数値からなる配列
        private int[] answerArray = new int[MAX_GAME_LEVEL];

        public mainForm()
        {
            InitializeComponent();
        }

        private void pictureBox9_Click(object sender, EventArgs e)
        {

        }

        private void label3_Click(object sender, EventArgs e)
        {

        }

        private void label4_Click(object sender, EventArgs e)
        {

        }

        private void プレToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void toolStripSeparator1_Click(object sender, EventArgs e)
        {

        }
    }
}

2009年7月16日木曜日

namespace WindowsFormsApplication1
{
partial class mainForm
{
/// <summary>
/// 必要なデザイナ変数です。
/// </summary>
private System.ComponentModel.IContainer components = null;

/// <summary>
/// 使用中のリソースをすべてクリーンアップします。
/// </summary>
/// <param name="disposing">マネージ リソースが破棄される場合 true、破棄されない場合は false です。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}

#region Windows フォーム デザイナで生成されたコード

/// <summary>
/// デザイナ サポートに必要なメソッドです。このメソッドの内容を
/// コード エディタで変更しないでください。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(mainForm));
this.backgroundPicture = new System.Windows.Forms.PictureBox();
this.showupbirdPicture = new System.Windows.Forms.PictureBox();
this.showupsquirrelPicture = new System.Windows.Forms.PictureBox();
this.showupsnakePicture = new System.Windows.Forms.PictureBox();
this.showupfrogPicture = new System.Windows.Forms.PictureBox();
this.showupfishPicture = new System.Windows.Forms.PictureBox();
this.showupdogPicture = new System.Windows.Forms.PictureBox();
this.clearPicture = new System.Windows.Forms.PictureBox();
this.gameoverPicture = new System.Windows.Forms.PictureBox();
this.newrecordPicture = new System.Windows.Forms.PictureBox();
this.gameclearPicture = new System.Windows.Forms.PictureBox();
this.clearBonusPicture = new System.Windows.Forms.PictureBox();
this.timebonusPictrue = new System.Windows.Forms.PictureBox();
this.timebonuspoint2Picture = new System.Windows.Forms.PictureBox();
this.timebonuspoint3Picture = new System.Windows.Forms.PictureBox();
this.timebonuspoint1Picture = new System.Windows.Forms.PictureBox();
this.clearbonuspoint3Picture = new System.Windows.Forms.PictureBox();
this.clearbonuspoint2Picture = new System.Windows.Forms.PictureBox();
this.clearbonuspoint1Picture = new System.Windows.Forms.PictureBox();
this.answerpicturesGroup = new System.Windows.Forms.GroupBox();
this.answer14Picture = new System.Windows.Forms.PictureBox();
this.answer08Picture = new System.Windows.Forms.PictureBox();
this.answer07Picture = new System.Windows.Forms.PictureBox();
this.answer06Picture = new System.Windows.Forms.PictureBox();
this.answer05Picture = new System.Windows.Forms.PictureBox();
this.answer04Picture = new System.Windows.Forms.PictureBox();
this.answer03Picture = new System.Windows.Forms.PictureBox();
this.answer02Picture = new System.Windows.Forms.PictureBox();
this.answer01Picture = new System.Windows.Forms.PictureBox();
this.answer13Picture = new System.Windows.Forms.PictureBox();
this.answer12Picture = new System.Windows.Forms.PictureBox();
this.answer11Picture = new System.Windows.Forms.PictureBox();
this.answer10Picture = new System.Windows.Forms.PictureBox();
this.answer09Picture = new System.Windows.Forms.PictureBox();
this.answer15Picture = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.scoreLabel = new System.Windows.Forms.Label();
this.levelLabel = new System.Windows.Forms.Label();
this.timerProgress = new System.Windows.Forms.ProgressBar();
this.mainMenu = new System.Windows.Forms.MenuStrip();
this.gameMenu = new System.Windows.Forms.ToolStripMenuItem();
this.playerMenu = new System.Windows.Forms.ToolStripMenuItem();
this.versioninformationMenu = new System.Windows.Forms.ToolStripMenuItem();
this.gamestartMenu = new System.Windows.Forms.ToolStripMenuItem();
this.gamequitMenu = new System.Windows.Forms.ToolStripMenuItem();
this.playerinformationMenu = new System.Windows.Forms.ToolStripMenuItem();
this.playerchangeMenu = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.limittimeTimer = new System.Windows.Forms.Timer(this.components);
this.standmyTimer = new System.Windows.Forms.Timer(this.components);
((System.ComponentModel.ISupportInitialize)(this.backgroundPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupbirdPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupsquirrelPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupsnakePicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupfrogPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupfishPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.showupdogPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.clearPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.gameoverPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.newrecordPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.gameclearPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.clearBonusPicture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.timebonusPictrue)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint2Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint3Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint1Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint3Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint2Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint1Picture)).BeginInit();
this.answerpicturesGroup.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.answer14Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer08Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer07Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer06Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer05Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer04Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer03Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer02Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer01Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer13Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer12Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer11Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer10Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer09Picture)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.answer15Picture)).BeginInit();
this.mainMenu.SuspendLayout();
this.SuspendLayout();
//
// backgroundPicture
//
this.backgroundPicture.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.backgroundPicture.Image = ((System.Drawing.Image)(resources.GetObject("backgroundPicture.Image")));
this.backgroundPicture.Location = new System.Drawing.Point(3, 73);
this.backgroundPicture.Name = "backgroundPicture";
this.backgroundPicture.Size = new System.Drawing.Size(600, 450);
this.backgroundPicture.TabIndex = 0;
this.backgroundPicture.TabStop = false;
//
// showupbirdPicture
//
this.showupbirdPicture.Image = ((System.Drawing.Image)(resources.GetObject("showupbirdPicture.Image")));
this.showupbirdPicture.Location = new System.Drawing.Point(403, 79);
this.showupbirdPicture.Name = "showupbirdPicture";
this.showupbirdPicture.Size = new System.Drawing.Size(64, 64);
this.showupbirdPicture.TabIndex = 1;
this.showupbirdPicture.TabStop = false;
this.showupbirdPicture.Visible = false;
//
// showupsquirrelPicture
//
this.showupsquirrelPicture.Image = ((System.Drawing.Image)(resources.GetObject("showupsquirrelPicture.Image")));
this.showupsquirrelPicture.Location = new System.Drawing.Point(131, 192);
this.showupsquirrelPicture.Name = "showupsquirrelPicture";
this.showupsquirrelPicture.Size = new System.Drawing.Size(64, 64);
this.showupsquirrelPicture.TabIndex = 2;
this.showupsquirrelPicture.TabStop = false;
this.showupsquirrelPicture.Visible = false;
//
// showupsnakePicture
//
this.showupsnakePicture.Image = ((System.Drawing.Image)(resources.GetObject("showupsnakePicture.Image")));
this.showupsnakePicture.Location = new System.Drawing.Point(374, 397);
this.showupsnakePicture.Name = "showupsnakePicture";
this.showupsnakePicture.Size = new System.Drawing.Size(64, 64);
this.showupsnakePicture.TabIndex = 3;
this.showupsnakePicture.TabStop = false;
this.showupsnakePicture.Visible = false;
//
// showupfrogPicture
//
this.showupfrogPicture.Image = ((System.Drawing.Image)(resources.GetObject("showupfrogPicture.Image")));
this.showupfrogPicture.Location = new System.Drawing.Point(80, 371);
this.showupfrogPicture.Name = "showupfrogPicture";
this.showupfrogPicture.Size = new System.Drawing.Size(64, 64);
this.showupfrogPicture.TabIndex = 4;
this.showupfrogPicture.TabStop = false;
this.showupfrogPicture.Visible = false;
//
// showupfishPicture
//
this.showupfishPicture.Image = ((System.Drawing.Image)(resources.GetObject("showupfishPicture.Image")));
this.showupfishPicture.Location = new System.Drawing.Point(300, 297);
this.showupfishPicture.Name = "showupfishPicture";
this.showupfishPicture.Size = new System.Drawing.Size(64, 64);
this.showupfishPicture.TabIndex = 5;
this.showupfishPicture.TabStop = false;
this.showupfishPicture.Visible = false;
//
// showupdogPicture
//
this.showupdogPicture.Image = ((System.Drawing.Image)(resources.GetObject("showupdogPicture.Image")));
this.showupdogPicture.Location = new System.Drawing.Point(530, 437);
this.showupdogPicture.Name = "showupdogPicture";
this.showupdogPicture.Size = new System.Drawing.Size(64, 64);
this.showupdogPicture.TabIndex = 6;
this.showupdogPicture.TabStop = false;
this.showupdogPicture.Visible = false;
//
// clearPicture
//
this.clearPicture.Image = ((System.Drawing.Image)(resources.GetObject("clearPicture.Image")));
this.clearPicture.Location = new System.Drawing.Point(242, 223);
this.clearPicture.Name = "clearPicture";
this.clearPicture.Size = new System.Drawing.Size(112, 46);
this.clearPicture.TabIndex = 7;
this.clearPicture.TabStop = false;
this.clearPicture.Visible = false;
//
// gameoverPicture
//
this.gameoverPicture.Image = ((System.Drawing.Image)(resources.GetObject("gameoverPicture.Image")));
this.gameoverPicture.Location = new System.Drawing.Point(204, 275);
this.gameoverPicture.Name = "gameoverPicture";
this.gameoverPicture.Size = new System.Drawing.Size(198, 45);
this.gameoverPicture.TabIndex = 8;
this.gameoverPicture.TabStop = false;
this.gameoverPicture.Visible = false;
//
// newrecordPicture
//
this.newrecordPicture.Image = ((System.Drawing.Image)(resources.GetObject("newrecordPicture.Image")));
this.newrecordPicture.Location = new System.Drawing.Point(169, 252);
this.newrecordPicture.Name = "newrecordPicture";
this.newrecordPicture.Size = new System.Drawing.Size(268, 92);
this.newrecordPicture.TabIndex = 9;
this.newrecordPicture.TabStop = false;
this.newrecordPicture.Visible = false;
//
// gameclearPicture
//
this.gameclearPicture.Image = ((System.Drawing.Image)(resources.GetObject("gameclearPicture.Image")));
this.gameclearPicture.Location = new System.Drawing.Point(194, 275);
this.gameclearPicture.Name = "gameclearPicture";
this.gameclearPicture.Size = new System.Drawing.Size(217, 45);
this.gameclearPicture.TabIndex = 10;
this.gameclearPicture.TabStop = false;
this.gameclearPicture.Visible = false;
//
// clearBonusPicture
//
this.clearBonusPicture.Image = ((System.Drawing.Image)(resources.GetObject("clearBonusPicture.Image")));
this.clearBonusPicture.Location = new System.Drawing.Point(123, 275);
this.clearBonusPicture.Name = "clearBonusPicture";
this.clearBonusPicture.Size = new System.Drawing.Size(261, 46);
this.clearBonusPicture.TabIndex = 11;
this.clearBonusPicture.TabStop = false;
this.clearBonusPicture.Visible = false;
//
// timebonusPictrue
//
this.timebonusPictrue.Image = ((System.Drawing.Image)(resources.GetObject("timebonusPictrue.Image")));
this.timebonusPictrue.Location = new System.Drawing.Point(154, 327);
this.timebonusPictrue.Name = "timebonusPictrue";
this.timebonusPictrue.Size = new System.Drawing.Size(230, 46);
this.timebonusPictrue.TabIndex = 12;
this.timebonusPictrue.TabStop = false;
this.timebonusPictrue.Visible = false;
//
// timebonuspoint2Picture
//
this.timebonuspoint2Picture.Location = new System.Drawing.Point(410, 327);
this.timebonuspoint2Picture.Name = "timebonuspoint2Picture";
this.timebonuspoint2Picture.Size = new System.Drawing.Size(26, 46);
this.timebonuspoint2Picture.TabIndex = 13;
this.timebonuspoint2Picture.TabStop = false;
this.timebonuspoint2Picture.Visible = false;
//
// timebonuspoint3Picture
//
this.timebonuspoint3Picture.Location = new System.Drawing.Point(436, 327);
this.timebonuspoint3Picture.Name = "timebonuspoint3Picture";
this.timebonuspoint3Picture.Size = new System.Drawing.Size(26, 46);
this.timebonuspoint3Picture.TabIndex = 14;
this.timebonuspoint3Picture.TabStop = false;
this.timebonuspoint3Picture.Visible = false;
//
// timebonuspoint1Picture
//
this.timebonuspoint1Picture.Location = new System.Drawing.Point(384, 327);
this.timebonuspoint1Picture.Name = "timebonuspoint1Picture";
this.timebonuspoint1Picture.Size = new System.Drawing.Size(26, 46);
this.timebonuspoint1Picture.TabIndex = 15;
this.timebonuspoint1Picture.TabStop = false;
this.timebonuspoint1Picture.Visible = false;
//
// clearbonuspoint3Picture
//
this.clearbonuspoint3Picture.Location = new System.Drawing.Point(436, 275);
this.clearbonuspoint3Picture.Name = "clearbonuspoint3Picture";
this.clearbonuspoint3Picture.Size = new System.Drawing.Size(26, 46);
this.clearbonuspoint3Picture.TabIndex = 16;
this.clearbonuspoint3Picture.TabStop = false;
this.clearbonuspoint3Picture.Visible = false;
//
// clearbonuspoint2Picture
//
this.clearbonuspoint2Picture.Location = new System.Drawing.Point(410, 275);
this.clearbonuspoint2Picture.Name = "clearbonuspoint2Picture";
this.clearbonuspoint2Picture.Size = new System.Drawing.Size(26, 46);
this.clearbonuspoint2Picture.TabIndex = 17;
this.clearbonuspoint2Picture.TabStop = false;
this.clearbonuspoint2Picture.Visible = false;
//
// clearbonuspoint1Picture
//
this.clearbonuspoint1Picture.Location = new System.Drawing.Point(384, 275);
this.clearbonuspoint1Picture.Name = "clearbonuspoint1Picture";
this.clearbonuspoint1Picture.Size = new System.Drawing.Size(26, 46);
this.clearbonuspoint1Picture.TabIndex = 18;
this.clearbonuspoint1Picture.TabStop = false;
this.clearbonuspoint1Picture.Visible = false;
//
// answerpicturesGroup
//
this.answerpicturesGroup.Controls.Add(this.answer14Picture);
this.answerpicturesGroup.Controls.Add(this.answer08Picture);
this.answerpicturesGroup.Controls.Add(this.answer07Picture);
this.answerpicturesGroup.Controls.Add(this.answer06Picture);
this.answerpicturesGroup.Controls.Add(this.answer05Picture);
this.answerpicturesGroup.Controls.Add(this.answer04Picture);
this.answerpicturesGroup.Controls.Add(this.answer03Picture);
this.answerpicturesGroup.Controls.Add(this.answer02Picture);
this.answerpicturesGroup.Controls.Add(this.answer01Picture);
this.answerpicturesGroup.Controls.Add(this.answer13Picture);
this.answerpicturesGroup.Controls.Add(this.answer12Picture);
this.answerpicturesGroup.Controls.Add(this.answer11Picture);
this.answerpicturesGroup.Controls.Add(this.answer10Picture);
this.answerpicturesGroup.Controls.Add(this.answer09Picture);
this.answerpicturesGroup.Controls.Add(this.answer15Picture);
this.answerpicturesGroup.Location = new System.Drawing.Point(3, 523);
this.answerpicturesGroup.Name = "answerpicturesGroup";
this.answerpicturesGroup.Size = new System.Drawing.Size(600, 50);
this.answerpicturesGroup.TabIndex = 19;
this.answerpicturesGroup.TabStop = false;
//
// answer14Picture
//
this.answer14Picture.BackColor = System.Drawing.Color.Transparent;
this.answer14Picture.Location = new System.Drawing.Point(520, 8);
this.answer14Picture.Name = "answer14Picture";
this.answer14Picture.Size = new System.Drawing.Size(40, 40);
this.answer14Picture.TabIndex = 14;
this.answer14Picture.TabStop = false;
//
// answer08Picture
//
this.answer08Picture.BackColor = System.Drawing.Color.Transparent;
this.answer08Picture.Location = new System.Drawing.Point(280, 8);
this.answer08Picture.Name = "answer08Picture";
this.answer08Picture.Size = new System.Drawing.Size(40, 40);
this.answer08Picture.TabIndex = 13;
this.answer08Picture.TabStop = false;
//
// answer07Picture
//
this.answer07Picture.BackColor = System.Drawing.Color.Transparent;
this.answer07Picture.Location = new System.Drawing.Point(240, 8);
this.answer07Picture.Name = "answer07Picture";
this.answer07Picture.Size = new System.Drawing.Size(40, 40);
this.answer07Picture.TabIndex = 12;
this.answer07Picture.TabStop = false;
//
// answer06Picture
//
this.answer06Picture.BackColor = System.Drawing.Color.Transparent;
this.answer06Picture.Location = new System.Drawing.Point(200, 8);
this.answer06Picture.Name = "answer06Picture";
this.answer06Picture.Size = new System.Drawing.Size(40, 40);
this.answer06Picture.TabIndex = 11;
this.answer06Picture.TabStop = false;
//
// answer05Picture
//
this.answer05Picture.BackColor = System.Drawing.Color.Transparent;
this.answer05Picture.Location = new System.Drawing.Point(160, 8);
this.answer05Picture.Name = "answer05Picture";
this.answer05Picture.Size = new System.Drawing.Size(40, 40);
this.answer05Picture.TabIndex = 10;
this.answer05Picture.TabStop = false;
//
// answer04Picture
//
this.answer04Picture.BackColor = System.Drawing.Color.Transparent;
this.answer04Picture.Location = new System.Drawing.Point(120, 8);
this.answer04Picture.Name = "answer04Picture";
this.answer04Picture.Size = new System.Drawing.Size(40, 40);
this.answer04Picture.TabIndex = 9;
this.answer04Picture.TabStop = false;
this.answer04Picture.Click += new System.EventHandler(this.pictureBox9_Click);
//
// answer03Picture
//
this.answer03Picture.BackColor = System.Drawing.Color.Transparent;
this.answer03Picture.Location = new System.Drawing.Point(80, 8);
this.answer03Picture.Name = "answer03Picture";
this.answer03Picture.Size = new System.Drawing.Size(40, 40);
this.answer03Picture.TabIndex = 8;
this.answer03Picture.TabStop = false;
//
// answer02Picture
//
this.answer02Picture.BackColor = System.Drawing.Color.Transparent;
this.answer02Picture.Location = new System.Drawing.Point(40, 8);
this.answer02Picture.Name = "answer02Picture";
this.answer02Picture.Size = new System.Drawing.Size(40, 40);
this.answer02Picture.TabIndex = 7;
this.answer02Picture.TabStop = false;
//
// answer01Picture
//
this.answer01Picture.BackColor = System.Drawing.Color.Transparent;
this.answer01Picture.Location = new System.Drawing.Point(0, 8);
this.answer01Picture.Name = "answer01Picture";
this.answer01Picture.Size = new System.Drawing.Size(40, 40);
this.answer01Picture.TabIndex = 6;
this.answer01Picture.TabStop = false;
//
// answer13Picture
//
this.answer13Picture.BackColor = System.Drawing.Color.Transparent;
this.answer13Picture.Location = new System.Drawing.Point(480, 8);
this.answer13Picture.Name = "answer13Picture";
this.answer13Picture.Size = new System.Drawing.Size(40, 40);
this.answer13Picture.TabIndex = 5;
this.answer13Picture.TabStop = false;
//
// answer12Picture
//
this.answer12Picture.BackColor = System.Drawing.Color.Transparent;
this.answer12Picture.Location = new System.Drawing.Point(440, 8);
this.answer12Picture.Name = "answer12Picture";
this.answer12Picture.Size = new System.Drawing.Size(40, 40);
this.answer12Picture.TabIndex = 4;
this.answer12Picture.TabStop = false;
//
// answer11Picture
//
this.answer11Picture.BackColor = System.Drawing.Color.Transparent;
this.answer11Picture.Location = new System.Drawing.Point(400, 8);
this.answer11Picture.Name = "answer11Picture";
this.answer11Picture.Size = new System.Drawing.Size(40, 40);
this.answer11Picture.TabIndex = 3;
this.answer11Picture.TabStop = false;
//
// answer10Picture
//
this.answer10Picture.BackColor = System.Drawing.Color.Transparent;
this.answer10Picture.Location = new System.Drawing.Point(360, 8);
this.answer10Picture.Name = "answer10Picture";
this.answer10Picture.Size = new System.Drawing.Size(40, 40);
this.answer10Picture.TabIndex = 2;
this.answer10Picture.TabStop = false;
//
// answer09Picture
//
this.answer09Picture.BackColor = System.Drawing.Color.Transparent;
this.answer09Picture.Location = new System.Drawing.Point(320, 8);
this.answer09Picture.Name = "answer09Picture";
this.answer09Picture.Size = new System.Drawing.Size(40, 40);
this.answer09Picture.TabIndex = 1;
this.answer09Picture.TabStop = false;
//
// answer15Picture
//
this.answer15Picture.BackColor = System.Drawing.Color.Transparent;
this.answer15Picture.Location = new System.Drawing.Point(560, 8);
this.answer15Picture.Name = "answer15Picture";
this.answer15Picture.Size = new System.Drawing.Size(40, 40);
this.answer15Picture.TabIndex = 0;
this.answer15Picture.TabStop = false;
//
// label1
//
this.label1.Font = new System.Drawing.Font("Arial", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(486, 26);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(70, 20);
this.label1.TabIndex = 20;
this.label1.Text = "Level";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// label2
//
this.label2.Font = new System.Drawing.Font("Arial", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(486, 50);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(70, 20);
this.label2.TabIndex = 21;
this.label2.Text = "Score";
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// scoreLabel
//
this.scoreLabel.Font = new System.Drawing.Font("Arial", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.scoreLabel.Location = new System.Drawing.Point(551, 50);
this.scoreLabel.Name = "scoreLabel";
this.scoreLabel.Size = new System.Drawing.Size(50, 20);
this.scoreLabel.TabIndex = 23;
this.scoreLabel.Text = "0";
this.scoreLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.scoreLabel.Click += new System.EventHandler(this.label3_Click);
//
// levelLabel
//
this.levelLabel.Font = new System.Drawing.Font("Arial", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.levelLabel.Location = new System.Drawing.Point(551, 26);
this.levelLabel.Name = "levelLabel";
this.levelLabel.Size = new System.Drawing.Size(50, 20);
this.levelLabel.TabIndex = 22;
this.levelLabel.Text = "0";
this.levelLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.levelLabel.Click += new System.EventHandler(this.label4_Click);
//
// timerProgress
//
this.timerProgress.Location = new System.Drawing.Point(3, 23);
this.timerProgress.Maximum = 30000;
this.timerProgress.Name = "timerProgress";
this.timerProgress.Size = new System.Drawing.Size(480, 50);
this.timerProgress.TabIndex = 24;
//
// mainMenu
//
this.mainMenu.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.gameMenu,
this.playerMenu,
this.versioninformationMenu});
this.mainMenu.Location = new System.Drawing.Point(0, 0);
this.mainMenu.Name = "mainMenu";
this.mainMenu.Size = new System.Drawing.Size(606, 24);
this.mainMenu.TabIndex = 25;
this.mainMenu.Text = "menuStrip1";
//
// gameMenu
//
this.gameMenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.gamestartMenu,
this.gamequitMenu});
this.gameMenu.Name = "gameMenu";
this.gameMenu.Size = new System.Drawing.Size(63, 20);
this.gameMenu.Text = "ゲーム(&G)";
//
// playerMenu
//
this.playerMenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.playerinformationMenu,
this.toolStripSeparator1,
this.playerchangeMenu});
this.playerMenu.Name = "playerMenu";
this.playerMenu.Size = new System.Drawing.Size(79, 20);
this.playerMenu.Text = "プレイヤー(&P)";
//
// versioninformationMenu
//
this.versioninformationMenu.Name = "versioninformationMenu";
this.versioninformationMenu.Size = new System.Drawing.Size(97, 20);
this.versioninformationMenu.Text = "バージョン情報(&I)";
//
// gamestartMenu
//
this.gamestartMenu.Name = "gamestartMenu";
this.gamestartMenu.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.S)));
this.gamestartMenu.Size = new System.Drawing.Size(152, 22);
this.gamestartMenu.Text = "開始(&S)";
//
// gamequitMenu
//
this.gamequitMenu.Name = "gamequitMenu";
this.gamequitMenu.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.Q)));
this.gamequitMenu.Size = new System.Drawing.Size(152, 22);
this.gamequitMenu.Text = "終了(&Q)";
//
// playerinformationMenu
//
this.playerinformationMenu.Name = "playerinformationMenu";
this.playerinformationMenu.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.I)));
this.playerinformationMenu.Size = new System.Drawing.Size(162, 22);
this.playerinformationMenu.Text = "情報表示(&I)";
//
// playerchangeMenu
//
this.playerchangeMenu.Name = "playerchangeMenu";
this.playerchangeMenu.Size = new System.Drawing.Size(162, 22);
this.playerchangeMenu.Text = "プレイヤー変更(&C)";
this.playerchangeMenu.Click += new System.EventHandler(this.プレToolStripMenuItem_Click);
//
// toolStripSeparator1
//
this.toolStripSeparator1.Name = "toolStripSeparator1";
this.toolStripSeparator1.Size = new System.Drawing.Size(159, 6);
this.toolStripSeparator1.Click += new System.EventHandler(this.toolStripSeparator1_Click);
//
// standmyTimer
//
this.standmyTimer.Interval = 3000;
//
// mainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(606, 575);
this.Controls.Add(this.timerProgress);
this.Controls.Add(this.scoreLabel);
this.Controls.Add(this.levelLabel);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.answerpicturesGroup);
this.Controls.Add(this.clearbonuspoint1Picture);
this.Controls.Add(this.clearbonuspoint2Picture);
this.Controls.Add(this.clearbonuspoint3Picture);
this.Controls.Add(this.timebonuspoint1Picture);
this.Controls.Add(this.timebonuspoint3Picture);
this.Controls.Add(this.timebonuspoint2Picture);
this.Controls.Add(this.timebonusPictrue);
this.Controls.Add(this.clearBonusPicture);
this.Controls.Add(this.gameclearPicture);
this.Controls.Add(this.newrecordPicture);
this.Controls.Add(this.gameoverPicture);
this.Controls.Add(this.clearPicture);
this.Controls.Add(this.showupdogPicture);
this.Controls.Add(this.showupfishPicture);
this.Controls.Add(this.showupfrogPicture);
this.Controls.Add(this.showupsnakePicture);
this.Controls.Add(this.showupsquirrelPicture);
this.Controls.Add(this.showupbirdPicture);
this.Controls.Add(this.backgroundPicture);
this.Controls.Add(this.mainMenu);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MainMenuStrip = this.mainMenu;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "mainForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Animal World ver.1.0";
((System.ComponentModel.ISupportInitialize)(this.backgroundPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupbirdPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupsquirrelPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupsnakePicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupfrogPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupfishPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.showupdogPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.clearPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.gameoverPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.newrecordPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.gameclearPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.clearBonusPicture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.timebonusPictrue)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint2Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint3Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.timebonuspoint1Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint3Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint2Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.clearbonuspoint1Picture)).EndInit();
this.answerpicturesGroup.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.answer14Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer08Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer07Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer06Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer05Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer04Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer03Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer02Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer01Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer13Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer12Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer11Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer10Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer09Picture)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.answer15Picture)).EndInit();
this.mainMenu.ResumeLayout(false);
this.mainMenu.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();

}

#endregion

private System.Windows.Forms.PictureBox backgroundPicture;
private System.Windows.Forms.PictureBox showupbirdPicture;
private System.Windows.Forms.PictureBox showupsquirrelPicture;
private System.Windows.Forms.PictureBox showupsnakePicture;
private System.Windows.Forms.PictureBox showupfrogPicture;
private System.Windows.Forms.PictureBox showupfishPicture;
private System.Windows.Forms.PictureBox showupdogPicture;
private System.Windows.Forms.PictureBox clearPicture;
private System.Windows.Forms.PictureBox gameoverPicture;
private System.Windows.Forms.PictureBox newrecordPicture;
private System.Windows.Forms.PictureBox gameclearPicture;
private System.Windows.Forms.PictureBox clearBonusPicture;
private System.Windows.Forms.PictureBox timebonusPictrue;
private System.Windows.Forms.PictureBox timebonuspoint2Picture;
private System.Windows.Forms.PictureBox timebonuspoint3Picture;
private System.Windows.Forms.PictureBox timebonuspoint1Picture;
private System.Windows.Forms.PictureBox clearbonuspoint3Picture;
private System.Windows.Forms.PictureBox clearbonuspoint2Picture;
private System.Windows.Forms.PictureBox clearbonuspoint1Picture;
private System.Windows.Forms.GroupBox answerpicturesGroup;
private System.Windows.Forms.PictureBox answer14Picture;
private System.Windows.Forms.PictureBox answer08Picture;
private System.Windows.Forms.PictureBox answer07Picture;
private System.Windows.Forms.PictureBox answer06Picture;
private System.Windows.Forms.PictureBox answer05Picture;
private System.Windows.Forms.PictureBox answer04Picture;
private System.Windows.Forms.PictureBox answer03Picture;
private System.Windows.Forms.PictureBox answer02Picture;
private System.Windows.Forms.PictureBox answer01Picture;
private System.Windows.Forms.PictureBox answer13Picture;
private System.Windows.Forms.PictureBox answer12Picture;
private System.Windows.Forms.PictureBox answer11Picture;
private System.Windows.Forms.PictureBox answer10Picture;
private System.Windows.Forms.PictureBox answer09Picture;
private System.Windows.Forms.PictureBox answer15Picture;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label scoreLabel;
private System.Windows.Forms.Label levelLabel;
private System.Windows.Forms.ProgressBar timerProgress;
private System.Windows.Forms.MenuStrip mainMenu;
private System.Windows.Forms.ToolStripMenuItem gameMenu;
private System.Windows.Forms.ToolStripMenuItem playerMenu;
private System.Windows.Forms.ToolStripMenuItem versioninformationMenu;
private System.Windows.Forms.ToolStripMenuItem gamestartMenu;
private System.Windows.Forms.ToolStripMenuItem gamequitMenu;
private System.Windows.Forms.ToolStripMenuItem playerinformationMenu;
private System.Windows.Forms.ToolStripMenuItem playerchangeMenu;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
private System.Windows.Forms.Timer limittimeTimer;
private System.Windows.Forms.Timer standmyTimer;
}
}

p.66まで終了。